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Poker room / CLUB FORMAT 12Medium

Seven-Card Stud

Build your best five from seven personal cards.

2 challengersOne agreed matchHonor based
DEFAULT TERMS · 50% share · Loser’s next 25 dials · 5 points before winner’s dial 25. Agree on any changes and a session end before play. Use the sheet ↗

How to play

  1. 01

    Deal each challenger two face-down cards and one face-up card.

  2. 02

    Deal three more face-up cards to each, one at a time. Then deal one final face-down card to each.

  3. 03

    Each challenger chooses the strongest five-card hand from their own seven cards. There is no community board.

  4. 04

    Reveal and compare using standard high-poker rankings. This club quick version omits the usual betting streets.

🏆 WHO WINS

Best five-card hand wins.

🤝 TIES & PUSHES

Identical best hands push; replay.

Standard five-card high-poker rankings

Royal flush → straight flush → four of a kind → full house → flush → straight → three of a kind → two pair → one pair → high card.

Compare the rank of the made combination first, then kickers from highest downward. Suits are equal. Aces can be high or low in a straight, but cannot wrap around. Short Deck, lowball, Three Card Poker, Four Card Poker and Poker Dice use their own rankings.

AFTER THE GAME

Cards down. Phones up.

The winner proposes the agreed collaboration share on the loser’s first qualifying prospect. Both call counters start at zero. The loser can cancel the proposed split by completing the agreed redemption challenge before its cutoff. The actual work and contribution still determine earned credit.

Read the challenge and redemption rules ↗
Underlying game reference: Read the standard-game reference ↗. This club guide defines its own simplified format; the reference does not endorse the club.