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Poker room / CLUB FORMAT 13Easy

Five-Card Stud

One hidden card, four exposed cards, no draw.

2 challengersOne agreed matchHonor based
DEFAULT TERMS · 50% share · Loser’s next 25 dials · 5 points before winner’s dial 25. Agree on any changes and a session end before play. Use the sheet ↗

How to play

  1. 01

    Deal one face-down card and one face-up card to each challenger.

  2. 02

    Deal three additional face-up cards to each, one at a time.

  3. 03

    There are no replacement draws or community cards. Each challenger must use all five of their cards.

  4. 04

    Reveal the hidden cards and compare standard high-poker hands. Club quick play omits betting rounds.

🏆 WHO WINS

Best five-card hand wins.

🤝 TIES & PUSHES

Identical hands push; reshuffle and replay.

Standard five-card high-poker rankings

Royal flush → straight flush → four of a kind → full house → flush → straight → three of a kind → two pair → one pair → high card.

Compare the rank of the made combination first, then kickers from highest downward. Suits are equal. Aces can be high or low in a straight, but cannot wrap around. Short Deck, lowball, Three Card Poker, Four Card Poker and Poker Dice use their own rankings.

AFTER THE GAME

Cards down. Phones up.

The winner proposes the agreed collaboration share on the loser’s first qualifying prospect. Both call counters start at zero. The loser can cancel the proposed split by completing the agreed redemption challenge before its cutoff. The actual work and contribution still determine earned credit.

Read the challenge and redemption rules ↗
Underlying game reference: Read the standard-game reference ↗. This club guide defines its own simplified format; the reference does not endorse the club.