← All 32 games
Poker room / CLUB FORMAT 16Advanced

2–7 Triple Draw

Three chances to build a clean seven-low.

2 challengersOne agreed matchHonor based
DEFAULT TERMS · 50% share · Loser’s next 25 dials · 5 points before winner’s dial 25. Agree on any changes and a session end before play. Use the sheet ↗

How to play

  1. 01

    Deal five private cards to each challenger.

  2. 02

    Complete three draw rounds. In each, both challengers may stand pat or replace any number of their five cards.

  3. 03

    Use 2–7 lowball rankings: aces high; pairs, straights and flushes hurt. An unsuited 7-5-4-3-2 is best.

  4. 04

    Keep discards separate; if the live deck runs short, reshuffle earlier-round discards only, excluding cards discarded in the current draw. Club play omits betting.

🏆 WHO WINS

Lowest final 2–7 hand wins.

🤝 TIES & PUSHES

Identical ranked hands push; replay.

Standard five-card high-poker rankings

Royal flush → straight flush → four of a kind → full house → flush → straight → three of a kind → two pair → one pair → high card.

Compare the rank of the made combination first, then kickers from highest downward. Suits are equal. Aces can be high or low in a straight, but cannot wrap around. Short Deck, lowball, Three Card Poker, Four Card Poker and Poker Dice use their own rankings.

AFTER THE GAME

Cards down. Phones up.

The winner proposes the agreed collaboration share on the loser’s first qualifying prospect. Both call counters start at zero. The loser can cancel the proposed split by completing the agreed redemption challenge before its cutoff. The actual work and contribution still determine earned credit.

Read the challenge and redemption rules ↗
Underlying game reference: Read the standard-game reference ↗. This club guide defines its own simplified format; the reference does not endorse the club.